MI 431 Projects

Completed in 2 parts, each project was dedicated to a specific topic within game development. The first part is about learning from a tutorial and the second part is about expanding on the research phase to create something new

Toolbar Overlay

This project was centered around creating tools for Unity's editor window.

I chose to research the process of making toolbars.




Project Repo




Research Presentation Slides




Research Phase Project Presentation




Creative Presentation Slides




Creative Phase Project Presentation

Procedural Generation

This project was about procedural generation.

I researched the functionality behind endless runner games.




Project Repo




Research Presentation Slides




Research Phase Project Presentation




Creative Presentation Slides




Creative Phase Project Presentation

Shaders

This project was focused on shaders.

For this project I experimented with texture and shadow, along with creating an outline effect.




Project Repo




Research Presentation Slides




Research Phase Project Presentation




Creative Presentation Slides




Creative Phase Project Presentation

AI Research

This was a single phase research project on AI.

I studied Smart Zones and Ambiance of Life.




Research Presentation Slides




Research Phase Project Presentation